Midwest Soccer Classic : Terre Haute, Indiana
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Team Check-in

Registration Form

Medical Release Form

Guest Player Form

Team Check-In; Managers and/or Coaches Only

Check-In is held the Friday evening or Saturday morning of the tournament weekend, April 15 –16, 2011. On Friday evening, you may register between 6PM and 9PM at the Concession Building at the Spriinghill Complex. You may also register on Saturday morning beginning at 6:45 AM at the Cioncession Building at the Springhill Complex. All teams are required to be checked in a minimum of one hour preceeding their first scheduled game. If your first game is at Terre Haute South High School, you will still need to register at the Springhill Complex. The team manager, coach or other authorized representative should bring the required materials listed below to the check-in area. The entire team is not required to be present.

The times are 6PM until 9PM.  The team manager, coach or other authorized representative should bring the required materials listed below to the check-in area. The entire team is not required to be present. Registrations will be held at the soccer fields.
You must bring the following items with you to the check-in:

  • Your state-approved roster - We keep a copy  
  • 2011 Midwest Soccer Classic Team Waiver - We keep
    (Signed by parent of each player including guests)  
  • Player Passes for players & guests, LAMINATED
    We check, you keep 
  • Medical Release Form, NOTARIZED
    One form is required for every player and guest.
    We check, you keep  
  • Permission to Travel Form (non-Indiana teams) - We keep 

Two important facts bear repeating: 

  • You may use any existing medical release form or you may download and print ours, but it MUST BE NOTARIZED. 
  • All player cards (including guests) must be laminated

Please do not bring the entire team to the check-in.

You will be given a bag containing your tournament materials including copies of the program for your players/parents. Please arrange to distribute those to your players and parents before reaching the game site.